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Showing posts from July, 2009

The Dramatica Chart

Dramatica Unplugged By Melanie Anne Phillips Creator StoryWeaver , Co-creator Dramatica The Story Mind 1.4 The Dramatica Chart Download Chart in PDF At the heart of the story engine is a matrix of story points: The Dramatica Chart of Story Elements (which is not unlike the Periodic Table of Elements in chemistry). You can use it to create the chemistry of your characters, plot, theme, and genre. The Dramatica chart contains all the psychological processes that must exist in a Story Mind. In fact, every human mind shares all of these processes. What makes one mind different from another is not the kinds of mental activities in each, but rather how the activities are interconnected. Just as in chemistry, various elements might be combined to create an infinite number of compounds, so too the dramatic elements of the Dramatica Chart can be combined to create virtually all valid psychological structures for stories. At its most simple level, the chart can be seen as having four principal...

The Dramatica Theory of Story - Class 6

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A Story is an Argument

Dramatica Unplugged By Melanie Anne Phillips Creator StoryWeaver , Co-creator Dramatica The Story Mind 1.3 A Story is an Argument A tale is a simple linear path that the author promotes as being either a good or bad one to take, depending on the outcome. There’s a certain amount of power in that. It wouldn’t take our early storyteller long to realize that he didn’t have to limit himself to relating events that actually happened. Rather, he might carry things a step farther and create a fictional tale to illustrate the benefits or dangers of following a particular course. That is the concept behind Fairy Tales and Cautionary Tales – to encourage certain behaviors and inhibit other behaviors based on the author’s belief as to the most efficacious courses of action in life. But what kind of power could you get as an author if you were able to not merely say, “This conclusion is true for this particular case,” but rather “This conclusion is true for all such similar cases”? In other word...

The Dramatica Theory of Story - Class 5

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War Dance

Another scratch track from my next album in progress: Download mp3

Introduction to StoryWeaving

The Dramatica Theory of Story - Class 4

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The Dramatica Theory of Story - Class 3

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The Dramatica Theory of Story - Class 2

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The Dramatica Theory of Story - Class 1

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New Song

New song for my Fourth Album, "2 Old 2 Die Young", entitled "E.J." Download Mp3

The 12 Questions Every Writer Should Answer

Each of these questions determines the nature and impact of a key force that will shape your story. If you can answer all twelve, you will have laid all the necessary structural foundation on which to build your novel, screenplay or stage play. 1. Main Character "Resolve" - Change or Steadfast? 2. Main Character "Growth" - Start or Stop? 3. Main Character "Approach" - Do-er or Be-er? 4. Main Character "Style" - Logic or Intuition? 5. Story "Limit" - Time Lock or Option Lock? 6. Story "Driver" - Action or Decision? 7 . Story "Outcome" - Success or Failure? 8. Story "Judgment" - Good or Bad? 9. Overall Story Throughline? 10. Overall Story Concern? 11. Overall Story Issue? 12. Overall Story Problem?

Overall Story Problem

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The 12 Essential Questions Every Writer Should Answer 12. Overall Story Problem As an author you will want to know what drives your Main Character. Selecting the Main Character problem determines the nature of this drive. Choose the item(s) that best describes this issue. Main Character Problem: the source of The Main Character's motivation; the source of the Main Character's problems Without motivation - without a Problem - there is no inequity that spurs the Main Character to better his lot. Sometimes it may seem that Problems exist in our environment. Other times, we may perceive a Problem with ourselves: the way we act or feel. In truth, Problems really exist between ourselves and our environment as an inequity between the two. As example, we may hang on to our desires, even though it causes trouble around us. Conversely, a whole situation might be faltering because of one stubborn individual. These are really two ways of looking at the same inequity. One casts the Problem ...

Overall Story Issue

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The 12 Essential QuestionsEvery Writer Should Answer 11. Overall Story Issue An author must not only choose the nature of the problem in his story, but also in what light he wishes to present it. The choice of Issue focuses the audience's attention on a particular issue affecting all the characters in the story. Overall Story Issue: The thematic interpretation of the scenario against which a story takes place. In stories, it is not only important what you wish the audience to look at but also in what light you want them to see it. The point of view from which the audience evaluates the meaning of the story is crucial to supporting the conclusion to a given argument. Issue helps select a filter through which the author can control the shading of the events that unfold. In a sense, Issue provides the audience with a yardstick and tells them, "measure what you see by this scale." Examples of Overall Story Issues:

Overall Story Concern

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The 12 Essential QuestionsEvery Writer Should Answer 10. Overall Story Concern Within the scenario against which your story takes place, there is an area of shared importance to all the characters in your story. Select the item(s) that best describes this Concern. Overall Story Concern: the purposes or interests sought after by the Overall Characters. Problems can manifest themselves in several ways. Therefore, simply defining the nature of a Problem does not necessarily predict its effect. For example, if the Problem is that there is not enough money to pay the rent, it might motivate one person to take to drink but another to take a second job. The effects of a Problem are not necessarily bad things, but simply things that would not have happened quite that way without the existence of the Problem. So it is with Concerns. The choice of Concern determines the principal area affected by the story's Problem and serves as a broad indicator of what the story is about. The Concern of a...

Overall Story Throughline

The 12 Essential QuestionsEvery Writer Should Answer 9. Overall Story Throughline Every story is set against the issues which arise from a single problem. The problem itself will fall into one of four broad categories. If you want the problem to grow out of a situation, then choose Situation; if you want the problem to emanate from an activity, then choose Activity. If you want the problem to evolve from fixed attitudes and states of mind, then choose Fixed Attitude; and if you want the problem to result from the characters' manipulations and ways of thinking, then choose Manipulation. Overall Story Throughline: The scenario against which a story takes place. An author cannot successfully make an argument promoting a solution until he or she has identified the Problem. In stories, Problems can be identified as falling into four broad categories: Situations, Activities, States of Mind, and Manners of Thinking. These categories are named by the four Classes, Situation (a situation), ...

Story "Judgment"

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The 12 Essential QuestionsEvery Writer Should Answer 8. Main Character Judgment: Good or Bad? As an author, you can temper the story's Outcome by providing a Judgment as to whether the Main Character resolves his personal angst or not. Regardless of Success or Failure in the effort to achieve the goal, is your Main Character able to resolve his personal angst? If so, choose Good, and if not, choose Bad. The notion that the good guys win and the bad guys lose is not always true. In stories, as in life, we often see very bad people doing very well for themselves (if not for others). And even more often, we see very good people striking out. If we only judged results by success and failure, it wouldn't matter if the outcome was Good or Bad as long as it was accomplished. The choice of Good or Bad tempers the story's success or failure by showing whether the Main Character resolves his personal problems or not. The Story Judgment provides you with an opportunity to address good...

Story "Outcome"

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The 12 Essential QuestionsEvery Writer Should Answer 7. Story Outcome: Success or Failure? Success or failure is solely determined by whether or not the story goal is achieved, regardless of how your characters feel about it. If you want the Goal to be reached in your story, choose Success. If you want a story in which your characters do not reach the Goal, then choose Failure. Although it can be tempered by degree, Success or Failure is easily determined by seeing if the characters (in general) have achieved what they set out to achieve at the beginning of the story. Certainly, the characters may learn they really don't want what they thought they did and choose not to pursue it any longer. Even though they have grown, this is considered a failure because they did not accomplish their original intention. Similarly, they may actually achieve what they wanted, and even though they find it unfulfilling or unsatisfying, it must be said they succeeded. The point here is not to pass a...

Story "Limit"

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The 12 Essential Questions Every Writer Should Answer 6. Story Limit: Timelock or Optionlock? In order to create tension in your audience, you will want to establish a limit to the story. This limit will indicate to the audience what will bring the story to a moment of truth, either running out of time or running out of options. If you want tension to increase as your characters run out of time, choose Timelock. If you want tension to increase as your characters run out of options, then choose Optionlock. Every argument must come to an end or no point can be made. The same is true for stories. For an author to explore an issue, a limit to the scope of the argument must be established. To establish how much ground the argument will cover, authors limit the story by length or by size. Timelocks create an argument in which "anything goes" within the allotted time constraints. Optionlocks create an argument that will extend as long as necessary to provide that every specified iss...

Story "Driver"

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The 12 Essential QuestionsEvery Writer Should Answer 5. Story Driver: Action or Decision? Some stories are driven by actions. Others are forced along by decisions. All stories have some degree of both. This question determines which one "triggers" the other, but does not determine the ratio between the two. If actions that occur in your story determine the types of decisions that need to be made, choose Action. If decisions or deliberations that happen in your story precipitate the actions that follow, choose Decision. Story Driver: The mechanism by which the plot is moved forward. Action or Decision describes how the story is driven forward. The question is: Do Actions precipitate Decisions or vice versa? Every story revolves around a central issue, but that central issue only becomes a problem when an action or a decision sets events into motion. If an action gets things going, then many decisions may follow in response. If a decision kicks things off, then many actions may...

Main Character Style

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The 12 Essential QuestionsEvery Writer Should Answer 4. Main Character Problem-Solving Style: Logical or Intuitive? Every Main Character should have a Problem-Solving Style. Whether your Main Character is a horse, a house, a person, or an alien, the audience will not be able to empathize with it unless that character possesses a Logical or Intuitive mind. If you want your Main Character to tend to look for linear solutions to his problems, choose Logical Problem-Solving Style. If you want your Main Character to tend to look for holistic solutions to his problems, choose Intuitive problem-solving style. NOTE: A character's Problem-Solving Style need not match its Gender. Problem-Solving Style: A differentiation between logical and intuitive problem-solving techniques. Much of what we are as individuals is learned behavior. Yet, the basic operating system of the mind is cast biologically before birth as being more sensitive to space or time. We all have a sense of how things are arra...

Main Character Approach

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The 12 Essential QuestionsEvery Writer Should Answer 3. Main Character Approach: Do-er or Be-er? Some of the characters you create as an author will be Do-ers who try to accomplish their purposes through activities (by doing things). Other characters are Be-ers who try to accomplish their purposes by working it out internally (by being a certain way). When it comes to the Main Character, this choice of Do-er or Be-er will have a large impact on how he approaches the Story's problem. If you want your Main Character to prefer to solve problems externally, choose Do-er. If you want your Main Character to prefer to solve problems through internal work, choose Be-er. Approach: the kind of techniques a character uses to solve problems, which favor either mental or physical effort. By temperament, Main Characters (like each of us) have a preferential method of approaching Problems. Some would rather adapt their environment to themselves through action, others would rather adapt their envi...

Main Character Growth

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The 12 Essential QuestionsEvery Writer Should Answer 2. Main Character Growth: Stop or Start? Over the course of your story, the Main Character will either grow out of something or grow into something. Authors show their audiences how to view this development of a Main Character by indicating the direction of Growth by the Main Character. If the story concerns a Main Character who Changes, he will come to believe he is the cause of his own problems (that's why he eventually changes). If he grows out of an old attitude or approach (e.g. loses the chip on his shoulder), then he is a Stop character. If he grows into a new way of being (e.g. fills a hole in his heart), then he is a Start character. If the story concerns a Main Character who Remains Steadfast, something in the world around him will appear to be the cause of his troubles. If he tries to hold out long enough for something to stop bothering him, then he is a Stop character. If he tries to hold out long enough for something...

Main Character Resolve

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The 12 Essential QuestionsEvery Writer Should Answer 1. Main Character Resolve: Change or Steadfast? The Main Character represents the audience's position in the story. Therefore, whether he changes or not has a huge impact on the audience's story experience and the message you are sending to it. Some Main Characters grow to the point of changing their nature or attitude regarding a central personal issue like Scrooge in A Christmas Carol. Others grow in their resolve, holding onto their nature or attitude against all obstacles like Dr. Richard Kimble in The Fugitive. Change can be good if the character is on the wrong track to begin with. It can also be bad if the character was on the right track. Similarly, remaining Steadfast is good if the character is on the right track, but bad if he is misguided or mistaken. Think about the message you want to send to your audience, and whether the Main Character's path should represent the proper or improper way of dealing with the ...

A Tale is a Statement

Dramatica Unplugged by Melanie Anne Phillips Part One ~ The Story Mind 1.2 A Tale Is a Statement Imagine the very first storyteller, perhaps a caveman sitting around a campfire. The first communication was not a full-blown story as we know them today. Rather, this caveman may have rubbed his stomach, pointed at his mouth and made a “hungry” sound. More than likely he was able to communicate. Why? Because his “audience” would see his motions, hear his sounds, and think (conceptually), “If I did that, what would I mean?” We all have roughly the same physical make-up, we make the assumption that we also think similarly. Therefore when that early man encoded his feelings into sound and motion, the others in his group could decode his symbolism and arrive back at his meaning. Buoyed by his success in communication, our caveman expands his technique, moving beyond simple expressions of his immediate state to describe a linear series of experiences. For example, he might relate how to get to ...

"Hero" is a Four Letter Word

Introducing the Story Mind

Dramatica Unplugged By Melanie Anne Phillips Creator StoryWeaver , Co-creator Dramatica Part One – The Story Mind 1.1 Introducing the Story Mind The central concept in Dramatica is called "The Story Mind." It is what makes Dramatica unique. Dramatica says that every complete story is an analogy to a single human mind trying to deal with an inequity. That's quite a mouthful, but all it really means is that a story structure is a model of the mind's problem solving process. It means that all the dramatic elements of a story are actually psychological aspects of the human mind. This is not the mind of the author, reader or audience, but of the story itself - a mind created symbolically in the process of communicating across a medium. It is a mind for the audience to look at, understand, and then occupy. Moreover, characters, plot, theme, and genre are not just a bunch of people doing things with value standards in an overall setting. Rather, characters, plot, theme, a...

Dramatica Storyforming Newsletter - Volume 1 Number 1

Dramatica Storyforming Newsletter Volume One * Number One Download in PDF (179K) The Dramatica Storyforming Newsletter contains Writing Tips, Analyses of popular books and movies, and materials to help your create a perfect structure in your novel, screenplay, or stage play. In this Issue: "Building a Better Dinosaur" - a creative criticism of Jurassic Park, Objective vs. Subjective Story Perspectives, Story vs. Tale, The Story Mind, Storyforming vs. Storytelling, Leap of Faith, the Main Character, the Obstacle Character, Problem Element and Solution Element, Author's Proof, Change Characters vs. Steadfast Characters, "One Woman's Problem Solving is Another Man's Justification", Identifying the Throughlines in Your Story, Gender Speak - What's In a Name?, and more!

Introduction to Storyweaving

How to Draw Readers Into Your Story

StoryWeavingWriting Tips Newsletter Issue 76 How to Draw Your Readers into Your Story By Teresa Darnold Have you ever read a story that pulls you right into it without you even noticing? This doesn’t happen by accident. Rather, some very specific methods are employed. Read the following story segment, see if it pulls you in, and then I’ll describe all the techniques I used to craft it. “When somebody's "fixin'" to do something, it won't be long.” “Go outside and tell your brother that I won’t be long…” Kate knew that tone of voice; her dad was impatient at having been interrupted while doing something he felt to be important – whatever that might be at that moment. This time, he had worked an all-nighter at the plant, got home late, and was trying to unwind a bit before he had to take his son to the game. Trouble was, he was making everyone late in the process of waitin’ for him to unwind. Kate went outside. She knew her brother wouldn’t like the answer; he was ...

This is Why You're Fat - New additions...

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Web site with the most outlandish fattening (sometimes sickening) concoctions:

Gafield minus Garfield comics

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Here's a site that edits Garfield out of the Garfield strips, leaving just Jon, who comes off as a loney neurotic, hopeless soul who somehow manages to be hysterically funny.